tikoci/routeros-skills/routeros-mndp

Claude Code and agent skill by tikoci/routeros-skills

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MNDP (MikroTik Neighbor Discovery Protocol) wire format, behavior, and RouterOS /ip/neighbor integration. Use when: implementing MNDP discovery, parsing MNDP packets, working with /ip/neighbor, understanding WinBox device discovery, debugging why a router doesn't appear in neighbor lists, or when the user mentions MNDP, neighbor discovery, WinBox discovery, or /ip/neighbor.

Install

npx vskill@latest install tikoci/routeros-skills/routeros-mndp

SKILL.md

MNDP — MikroTik Neighbor Discovery Protocol

MNDP is the UDP broadcast/multicast protocol that RouterOS uses for automatic device discovery on the local network. It is the same protocol WinBox uses to find routers. Every RouterOS device participates by default.

Why This Matters for Agents

  • `/ip/neighbor` on RouterOS is the CLI/REST surface for MNDP results
  • WinBox's "Neighbors" tab is an MNDP listener
  • Any agent implementing device discovery for MikroTik equipment needs MNDP
  • The protocol is simple enough to implement from scratch — no library needed

Protocol Basics

PropertyValue
TransportUDP
Port5678
IPv4Broadcast to 255.255.255.255:5678
IPv6Multicast to ff02::1 (all-nodes link-local)
DirectionBidirectional — same port for send and receive
AuthenticationNone — read-only discovery, no credentials
ScopeLayer 2 broadcast domain (does not cross routers)

How Discovery Works

  1. Listener sends a refresh packet — a small UDP datagram to 255.255.255.255:5678 (MAC-Telnet sends a minimal 4-byte zeroed header; a 9-byte form also works — see below)
  2. All RouterOS devices on the LAN reply — each sends a TLV-encoded announcement with identity, version, board, MAC, IP, uptime, etc.
  3. Replies arrive asynchronously — devices respond within milliseconds to seconds depending on network conditions
  4. RouterOS devices also announce periodically (~60s cycle) without being prompted — passive listening works but is slow to populate
Refresh Packet (Discovery Request)

A short packet that triggers immediate replies from all RouterOS devices on the broadcast domain. The minimal form is just a zeroed 4-byte header — this is exactly what MAC-Telnet sends (unsigned int message = 0;):

text
Offset Length Value Field
0 1 0x00 header byte 0 (version per MAC-Telnet; "unknown" per Wireshark)
1 1 0x00 header byte 1 (ttl per MAC-Telnet)
2 2 0x0000 seqno / checksum

As raw bytes (minimal): 00 00 00 00

Some implementations append an explicit refresh TLV (type 6, length 0). The complete header + empty-TLV form is 8 bytes (00 00 00 00 00 06 00 00); some implementations add a trailing zero byte (non-semantic padding), giving 9 bytes. RouterOS accepts all forms:

text
Offset Length Value Field
0 4 00 00 00 00 header (2 header bytes + 2-byte seqno)
4 2 0x0006 TLV type = 6 (refresh) ← big-endian
6 2 0x0000 TLV length = 0
8 1 0x00 optional trailing pad (non-semantic)

As raw bytes (9-byte form): 00 00 00 00 00 06 00 00 00

Response Packet
text
Offset Length Field
0 2 header bytes (version + ttl per MAC-Telnet; "unknown" per Wireshark)
2 2 sequence number (big-endian; per-device counter)
4+ TLV[] zero or more TLV records (see below)

The first 4 bytes are a fixed header; parsers skip the first 2 bytes and read the sequence number as a big-endian uint16, then iterate TLVs from offset 4.

TLV Format

Each TLV (Type-Length-Value) record in the response:

text
Offset Length Field
0 2 type (big-endian uint16)
2 2 length (big-endian uint16) — byte count of value
4 N value (raw bytes — interpretation depends on type)

Byte order: TLV type and length are big-endian (network byte order — ntohs). This is confirmed by the canonical reference implementations: MAC-Telnet's protocol.c (type = ntohs(type); len = ntohs(len);) and the official Wireshark MNDP dissector (packet-mndp.c, which reads both with ENC_BIG_ENDIAN).

Value encoding varies by type and is the most common footgun: string TLVs are UTF-8, IPv4/IPv6/MAC are raw network-order bytes, but TLV 10 (uptime) is a little-endian uint32 — the only little-endian value in the entire protocol. Everything else multi-byte is big-endian/raw.

TLV Type Reference
TypeHexNameValue FormatNotes
10x0001MAC Address6 raw bytes (network order)Per-interface MAC, not chassis MAC
50x0005IdentityUTF-8 stringHostname — same across all interfaces
70x0007VersionUTF-8 stringe.g. 7.18 (stable), 7.22rc1
80x0008PlatformUTF-8 stringUsually MikroTik
100x000aUptime4 bytes LE uint32Seconds since boot — the only little-endian value
110x000bSoftware IDUTF-8 stringLicense identifier
120x000cBoardUTF-8 stringe.g. RB4011iGS+5HacQ2HnD, CHR
140x000eUnpack1 byteNeighbor's /ip/packing unpacking setting, shown as unpack= in /ip/neighbor[^packing]; byte values not grounded[^m2ir-mndp]
150x000fIPv6 Address16 raw bytesLink-local or global IPv6
160x0010Interface NameUTF-8 stringSending interface on the router (e.g. ether1)
170x0011IPv4 Address4 raw bytes (network order)IP of the sending interface

Source of truth: these type IDs match the canonical MAC-Telnet protocol.c (MT_MNDPTYPE_* enum) and the Wireshark MNDP dissector value table exactly. Note in particular that uptime is type 10, software-id is type 11, and board is type 12 — a common mistake is to off-by-one these (uptime=11/board=13), which silently misparses real RouterOS packets.

Unknown values: header bytes 0–1, the TLV 14 byte mapping, and any type not listed above are not grounded here. Skip unknown types by length, preserve their bytes when logging, and report observations to m2ir.[^m2ir-mndp]

Multi-Interface Behavior

A RouterOS device with N active interfaces sends N separate MNDP announcements — one per interface. Each announcement has:

  • A different MAC address (the interface's own MAC)
  • A different interface name (TLV 16)
  • A different IP address (if assigned)
  • The same identity (hostname)

This is expected behavior, not a bug. When displaying results, group by identity to avoid showing the same router N times. Use MAC address to disambiguate when the identity is the factory default (MikroTik).

Timing and Reliability

ScenarioExpected Response Time
Local LAN (wired)1-3 seconds
WiFi / congested network3-10 seconds
ZeroTier / tunnel overlay5-20 seconds
Satellite / high-latency10-30 seconds

Best practice: Send multiple refresh packets during the listen window (every 5 seconds, matching WinBox behavior). Devices that miss the first broadcast due to packet loss, WiFi power-save, or tunnel relay latency will respond to subsequent refreshes.

Never interpret missing devices as offline. A short scan window produces partial results. Increase the timeout before concluding a device is unreachable.

RouterOS /ip/neighbor

/ip/neighbor is the RouterOS-side view of MNDP (and CDP/LLDP) discovery results. It shows what the router has heard from other devices on its directly-connected networks.

routeros
# Print discovered neighbors
/ip/neighbor/print
# Columns: interface, address, mac-address, identity, platform, version, board
/ip/neighbor/discovery-settings

Controls which interfaces participate in neighbor discovery:

routeros
# Show current discovery settings
/ip/neighbor/discovery-settings/print
# Disable MNDP on a specific interface (security hardening)
/interface/list/member/add list=no-mndp interface=ether1
/ip/neighbor/discovery-settings/set discover-interface-list=!no-mndp
# Supported protocols (can be combined)
# cdp — Cisco Discovery Protocol
# lldp — Link Layer Discovery Protocol
# mndp — MikroTik Neighbor Discovery Protocol
/ip/neighbor/discovery-settings/set protocol=mndp,lldp
REST API Access
sh
# List neighbors via REST
curl -u admin: http://<router-ip>/rest/ip/neighbor
# Response is JSON array with the same fields as CLI print
Security Considerations
  • MNDP has no authentication — any device on the broadcast domain can discover routers
  • Disable MNDP on untrusted interfaces (public-facing, guest networks)
  • RouterOS defaults to discovery on all interfaces — review and restrict
  • MNDP reveals: identity (hostname), version, board model, IPs, MACs, uptime
  • This information is useful for attackers — treat MNDP like an open SNMP community

Socket Implementation Notes

Port Sharing (SO_REUSEPORT)

MNDP uses the same port (5678) for both sending and receiving. If another process (e.g., WinBox) already has UDP/5678 bound, your listener needs SO_REUSEPORT to coexist:

typescript
// Node.js / Bun dgram
import { createSocket } from "node:dgram";
const sock = createSocket({ type: "udp4", reuseAddr: true, reusePort: true });
sock.bind(5678, "0.0.0.0", () => {
sock.setBroadcast(true);
});
c
// C / POSIX
int opt = 1;
setsockopt(fd, SOL_SOCKET, SO_REUSEPORT, &opt, sizeof(opt));
setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
setsockopt(fd, SOL_SOCKET, SO_BROADCAST, &opt, sizeof(opt));

Platform note: SO_REUSEPORT works on macOS and Linux. On Windows, SO_REUSEADDR alone may be sufficient. In Bun, reusePort: true requires Bun >= 1.3.11 (earlier versions silently ignored it on macOS).

Self-Echo Filtering

When you send a broadcast to 255.255.255.255:5678, the OS delivers a copy back to your own socket. Filter out packets from your own IP addresses to avoid processing your own refresh as a neighbor response. The looped-back packet will have no MNDP TLVs (it's your 9-byte refresh, not a device announcement).

IPv6 Multicast

IPv6 MNDP uses ff02::1 (all-nodes multicast). Less commonly used than IPv4 broadcast but supported:

typescript
sock.addMembership("ff02::1");

IPv6 link-local addresses include a zone ID (e.g., fe80::1%en0) that identifies the receiving interface — useful topology information not available in IPv4.

Parsing Example (TypeScript)

typescript
function parseMndpResponse(buf: Buffer): Record<string, string | number> {
let offset = 4; // skip 2-byte header (version, ttl) + 2-byte sequence
const fields: Record<string, string | number> = {};
while (offset + 4 <= buf.length) {
const tlvType = buf.readUInt16BE(offset); // big-endian
const tlvLen = buf.readUInt16BE(offset + 2); // big-endian
offset += 4;
if (offset + tlvLen > buf.length) break; // malformed / truncated
const value = buf.subarray(offset, offset + tlvLen);
switch (tlvType) {
case 1: // MAC Address — 6 raw bytes
fields.macAddress = [...value].map(b => b.toString(16).padStart(2, "0")).join(":");
break;
case 5: fields.identity = value.toString("utf8"); break;
case 7: fields.version = value.toString("utf8"); break;
case 8: fields.platform = value.toString("utf8"); break;
case 10: // Uptime — 4 bytes LITTLE-ENDIAN uint32 (the only LE value)
if (tlvLen === 4) fields.uptime = value.readUInt32LE(0);
break;
case 11: fields.softwareId = value.toString("utf8"); break;
case 12: fields.board = value.toString("utf8"); break;
case 15: // IPv6 — 16 bytes
if (tlvLen === 16) fields.ipv6 = formatIpv6(value);
break;
case 16: fields.interfaceName = value.toString("utf8"); break;
case 17: // IPv4 — 4 raw bytes
if (tlvLen === 4) fields.ipv4 = `${value[0]}.${value[1]}.${value[2]}.${value[3]}`;
break;
}
offset += tlvLen;
}
return fields;
}

Reference Implementations

This is the start of the file. Read the full SKILL.md on GitHub.

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