vic/ren-ports/superhaiku
Claude Code and agent skill by vic/ren-ports
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Checking that the SKILL.md file is still in the repository.
THE haiku-fleet composition (ALL projects) — compile→isolate→swarm→judge→land pipeline that lets a haiku fleet outperform fable on THROUGHPUT and COVERAGE of mechanically-checkable work. Use when a task decomposes into ≥3 checkable units, or when burning sonnet/opus/fable on execution-shaped work.
Install
npx vskill@latest install vic/ren-ports/superhaikuSKILL.md
SUPERHAIKU (vic, global) CVMN — fleet beats genius WHERE WRONGNESS IS CHECKABLE. 0 EXCEPTION on the valves.
HONEST CLAIM (route by this, not hype)
Fleet SURPASSES fable on: units/hour (10+ vs ~2), corpus coverage, cost/accepted-unit (~1/10), drift-immunity (units too small to drift). Fable keeps: derivation, design, law interpretation, root-cause verdicts. Pipeline VALVE escalates exactly those — superhaiku makes the expensive models do ONLY what only they can do. That division IS surpassing.
PIPELINE (5 stages, fixed)
- COMPILE (supervisor or vic-planner CHECKLIST MODE — intelligence spent ONCE): task → DAG of micro-units, each: scope ≤2 files · checklist steps w/ CHECK+EXPECT · ORACLE (runnable) + NEG control · dep edges. Unit not checkable ⟹ it stays OUT of the swarm (high-tier lane).
- ISOLATE (/workspace):
vic-ws new u<N>a<k>per attempt — k workspaces per unit for k-shot. - SWARM: k×vic-superhaiku per unit, ALL parallel across independent DAG nodes (≤15). Prompt ≤2K tokens: unit spec + workspace path + attempt-index k (vary approach hint by k).
- JUDGE: vic-judge runs unit ORACLE on each attempt's workspace → first passer per unit. 0 passers after k → ONE recompile of THAT unit (tighter spec) → still 0 ⟹ VALVE: unit escalates one tier w/ all failures attached. NEVER round 3 at haiku.
- LAND (supervisor only): winners
vic-ws landin DAG order + losersvic-ws drop→ full-suite vic-probe after each land (green-tree) → vic-reviewer on the landed sum → telemetry both per-unit and pipeline totals.
WORKFLOW TEMPLATE (ultracode; adapt UNITS)
VALVES (hard, non-negotiable)
unit fails 2 compiled rounds → tier up w/ receipts · judge says NOT-MECHANICAL → tier up · land conflict → partition error, drop + re-compile DAG · suite breaks post-land → revert that land FIRST, then diagnose · telemetry must show cost/accepted-unit < solo-tier cost or pattern reverts for that class.
Security
- Security scanPassed, 90 of 100Pattern checks on the skill's files.
- Model reviewPassed
Quality evaluation
- Task evaluationNot runNo evaluation yet. Run one in Skill Studio.
Source
- SKILL.md in the repositoryCheckingvic-vix/modules/vic/ai/vic/skills/superhaiku/SKILL.md
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