waltstephen/vibeteachmsc/canvas-rendering-basics

Claude Code and agent skill by waltstephen/vibeteachmsc

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Draw the early-stage Dino scene with Canvas API using simple primitives. Use when students are at render-focused stages and need help with canvas setup, coordinate placement, draw order, and minimal readable edits in main.js.

Install

npx vskill@latest install waltstephen/vibeteachmsc/canvas-rendering-basics

SKILL.md

Skill: canvas-rendering-basics

What This Skill Is

Guidance for drawing the initial world (ground + placeholder dino) using simple Canvas API calls.

Why It Matters in This Project

Rendering is the first visible milestone and foundation for later movement/collision.

Files Usually Touched

  • main.js
  • sometimes index.html (canvas sizing)
  • sometimes style.css (container display)

Common Bugs

  • getContext("2d") fails due wrong canvas id
  • Draw order causes hidden shapes
  • Coordinates place dino off-screen

Debugging Checklist

  1. Verify canvas and ctx are not null
  2. Clear and redraw in predictable order
  3. Use temporary outlines to validate positions
  4. Refresh and confirm static render consistency

How Students Should Ask Codex

"Stage 1 render only. Improve dino drawing with minimal edits in main.js and explain how to verify positions in canvas."

Done Looks Like

  • Ground and dino render every load
  • Code is simple enough for beginners to trace line-by-line

Security

  • Security scanPassed, 100 of 100Pattern checks on the skill's files.
  • Model reviewPassed

Quality evaluation

  • Task evaluationNot runNo evaluation yet. Run one in Skill Studio.

Source

Popularity

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