yazguldev/warcraft-cs/configurable-game-settings

Claude Code and agent skill by yazguldev/warcraft-cs

Trust tier 3
  • community
  • ext:[{"type":"config","description":"Configuration overrides"}]
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Make new or changed player-facing game parameters configurable when editing gameplay or mods, including weapon damage, feature toggles, sky and audio settings.

Install

npx vskill@latest install yazguldev/warcraft-cs/configurable-game-settings

Semi-extensibleMentions customization, but needs skill-specific knowledge. Read the extensible skills standard

SKILL.md

Configurable game settings

Every new or changed player-facing tuning parameter must be editable in the game's or mod's existing configuration as part of the same change. This includes damage, ammunition/counts, prices, distances, durations, feature toggles, sky options and CS sound volume. Do not leave these values available only as source constants or require editing code to change them.

  • Reuse the project's config format, section names and validated settings loader. If none exists,

add the smallest suitable config mechanism; avoid creating a competing settings file.

  • Ship each key with a documented default, units, valid range/options and when changes take effect.

Preserve previous behavior by default unless the user requested a different default.

  • Validate at the config boundary: handle missing/empty/malformed/non-finite values, clamp bounded

numbers and reject unsafe options. Runtime behavior must consume the validated settings.

  • Apply live reload through the existing reload command when safe. Document parameters that apply

only on the next map or restart; do not claim live reload where it is not implemented.

  • Fresh installs must include the key. Updates must add missing keys without overwriting existing

custom values, duplicating sections or resetting unrelated settings.

  • Verify the real config-to-runtime path, fallback/range handling, reload behavior and preservation

of a custom value during an update. Put each behavior change in the release's complete notes.

Engine ABI offsets, file-format constants and internal algorithm invariants are not player tuning parameters. Keep them internal rather than exposing unsafe technical details as game settings.

For Warcraft CS, defaults live in config/WarcraftCS.ini, parsing in src/config/GameplaySettings, and migration in setup/gameplay-config.ps1. F8 reloads supported settings in FPS. Runtime config is Game/WarcraftCS/WarcraftCS.ini for EXE installs or the prepared private runtime's WarcraftCS/WarcraftCS.ini for source installs. Update README/installation examples together.

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Source

Popularity

Repository stars
65
Repository forks
8
7-day trend score
0

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Extension points

  • configConfiguration overrides

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