memphis004/9212026/cinemachine-camera-list
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Checking that the SKILL.md file is still in the repository.
List every `CinemachineCamera` in the active scene with its name, priority, and whether it is currently the live (active) camera according to an active `CinemachineBrain`. Read-only.
Install
npx vskill@latest install memphis004/9212026/cinemachine-camera-listSKILL.md
The same SKILL.md was published earlier as pmk95/gridsquad/cinemachine-camera-list.
Cinemachine / List Cameras
List every CinemachineCamera in the active scene. For each, returns the name, the priority value, a reference, and whether the camera is currently live (driving the view through an active CinemachineBrain).
Inputs
includeInactive(bool, default true) — include inactive/disabled CinemachineCameras.
Behavior
Finds all CinemachineCamera instances (including inactive ones), reads each Priority.Value, and compares against CinemachineBrain.ActiveVirtualCamera across all active brains to compute isLive. Read-only. The whole call runs on the Unity main thread.
How to Call
For complex input (multi-line strings, code), save the JSON to a file and use:```bashunity-mcp-cli run-tool cinemachine-camera-list --input-file args.json```Or pipe via stdin (recommended):```bashunity-mcp-cli run-tool cinemachine-camera-list --input-file - <<'EOF'{"param": "value"}EOF```
Troubleshooting
If unity-mcp-cli is not found, either install it globally (npm install -g unity-mcp-cli) or use npx unity-mcp-cli instead. Read the /unity-initial-setup skill for detailed installation instructions.
Input
| Name | Type | Required | Description | |
|---|---|---|---|---|
includeInactive | boolean | No | If true (default), include inactive/disabled CinemachineCameras; if false, only those on active GameObjects. |
Input JSON Schema
Output
Output JSON Schema
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Source
- SKILL.md in the repositoryCheckingMarooned/.opencode/skills/cinemachine-camera-list/SKILL.md
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