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memphis004
138 skillsAvg Trust: 67
Repositories (3)
138 skills
assets-prefab-save
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.016d ago
package-add
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.07d ago
screenshot-game-view
Scannedmemphis004/9212026
Trust: 70memphis004/9212026v1.0.017d ago
script-delete
Scannedmemphis004/9212026
Trust: 69memphis004/9212026v1.0.016d ago
package-add
Scannedmemphis004/cultivation-together
Trust: 70memphis004/cultivation-togetherv1.0.016d ago
profiler-start
Scannedmemphis004/cultivation-together
Trust: 67memphis004/cultivation-togetherv1.0.017d ago
screenshot-game-view
Scannedmemphis004/cultivation-together
Trust: 67memphis004/cultivation-togetherv1.0.018d ago
script-delete
Scannedmemphis004/cultivation-together
Trust: 67memphis004/cultivation-togetherv1.0.016d ago
assets-move
Scannedmemphis004/projectf
Trust: 67memphis004/projectfv1.0.014d ago
console-clear-logs
Scannedmemphis004/projectf
Trust: 67memphis004/projectfv1.0.018d ago
inputsystem-actionmap-remove
Scannedmemphis004/projectf
Trust: 67memphis004/projectfv1.0.016d ago
profiler-load-data
Scannedmemphis004/projectf
Trust: 67memphis004/projectfv1.0.018d ago
screenshot-scene-view
Scannedmemphis004/projectf
Trust: 67memphis004/projectfv1.0.08d ago
unity-skill-generate
Scannedmemphis004/projectf
Trust: 67memphis004/projectfv1.0.018d ago
animation-create
Scannedmemphis004/9212026
Trust: 69memphis004/9212026v1.0.012d ago
animator-create
ScannedCreate empty Unity `AnimatorController` assets at the given project paths. Each path must start with `Assets/` and end with `.cont...
Trust: 67memphis004/9212026v1.0.01d ago
assets-create-folder
ScannedCreate a new folder under a parent folder inside 'Assets/'. The parent path must start with 'Assets/' and every intermediate folde...
Trust: 67memphis004/9212026v1.0.0today
assets-delete
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.04d ago
assets-find
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.06d ago
assets-find-built-in
ScannedSearch the built-in assets of the Unity Editor (located at Resources/unity_builtin_extra). Filters by name and/or type; built-in a...
Trust: 67memphis004/9212026v1.0.0today
assets-material-create
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.012d ago
assets-move
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.03d ago
assets-prefab-close
ScannedClose the currently opened prefab edit stage. Optionally saves changes back to the prefab asset before closing. Pair with 'assets-...
Trust: 67memphis004/9212026v1.0.02d ago
assets-prefab-open
Scannedmemphis004/9212026
Trust: 69memphis004/9212026v1.0.012d ago
assets-refresh
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.04d ago
assets-shader-list-all
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.05d ago
cinemachine-camera-list
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.05d ago
cinemachine-set-priority
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.05d ago
console-clear-logs
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.05d ago
console-get-logs
Scannedmemphis004/9212026
Trust: 67memphis004/9212026v1.0.013d ago